GTA IV / Mod / Mod
Another One Map and Radar [1.2]
- donnits, CGI4U, retarded_chicken | 上传者: VLODKOS
- boosty.to/VLODKOS
- 05/28/2022 (Last Update: 09/26/2026)
- 66521 下载量
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描述
Another One Map and Radar [1.2]
Map assets by donnits
Some blips by CGI4U
Altered look by retarded_chicken
You have two options: with street names and without. Which also have two options:
Compressed (DXT1 for the radar.img and DXT5 for the frontend_360.wtd)
Uncompressed (A8R8G8B8)
Each of the options also contains several resolutions: 2048, 4096, 6144.
This only applies to the general view of the map when you open the menu, as well as the first few steps of scrolling. When zooming in, the game will switch the map to other textures, which are essentially one 6144 texture, separated into many 512 pieces.
IMPORTANT! If you choose A8R8G8B8 with 4096 or 6144 resolution, then I have no idea if your game will work. I have a potato-PC and when I select A8R8G8B8 4096, when I press pause, I get first a blackscreen and then a crash. At the same time, A8R8G8B8 2048 works fine.
You can safely use the radar.img with A8R8G8B8, if it works on my PC, then it should definitely work on yours.
There are no problems with DXT5, even if you choose 6144
Updated info from 2026: right now I have GTX1050ti, Ryzen 3 2200G and 24 gb RAM, game version CE 1.2.0.59, FusionFix 5.0.1, SISCO 1.0.3 and frontend_360.wtd with A8R8G8B8 game works just fine even if I choose 6144
The uncompressed option appeared only because I did not like how the original colors are distorted when compressed in the DXT1 format.
If you compare how the island (where the Statue of Happiness is located) looks like with and without compression, you will see that in the version with compression, the gray color is mixed with purple. And it appears all over the map. It is for this reason that there is an uncompressed version.
Tested on CE 1.2.0.59, FusionFix 5.0.1, SISCO 1.0.3
Changelog:
- Added version without street names
- New upscaled blips by RealZolika1351 (https://gtaforums.com/topic/899550-hd-remastered-blips-512x512/
- When zoomed out, the map is now aligned and the GPS route is displayed correctly and is where it should be
- Added support for FusionFix's "Transparent Map Menu" option
- Due transparency, changed compression from DXT1 to DXT5 for frontend_360.wtd
评论
目前已发表了 32 条评论。
@kvin27 it wasn't designed for CE. iirc CE has some combined files for base game and DLCs. So it is not possible to just drop files and pray that it will work fine. Some mods needs to be installed carefully by merging files.
Personally, I don't use CE, so I've never encountered any problems besides 6k version, which probalby crashes game on every PC.
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@kvin27 game version, FusionFix installed or not.
It was tested only on 1.0.7.0 without FF.
If you are using latest steam with or without FF then i dont know if it works here with just drag and drop.
You could compare your original files and mine and then just replace it manually.
It is nothing carzy, just a few textures.
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Mod has almost no issues, wonderful map.
Have noticed that if you select the uncompressed (or compressed 6114) the mod will crash upon opening the pause menu map.
Only happens after loading new areas of the map / entering or exiting a building / or if you die an respawn.
Great mod overall. Other than the small bugs, has been wonderful.
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@_ddd_ I don't have problem with blips, you are the first one with such problem.
It works even on my potato-pc.
You can just edit files from DLCs, its just a few textures.
Maybe it somehow related to Complete Edition, i haven't tested mod on CE since im using only 1.0.7.0 (without Episodes)
Maybe the Episodes blips uses more textures, you need to compare both files (mine and the one you are replacing)
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This mod crashes my game if i load up a save, after a bit of troubleshooting, it turns out blips.wtd is the reason.
So if you crash on load just delete blips.wtd and it'll solve the crashing, the blips aren't really that important compared to the map anyways.
I kinda wished this worked with the DLCs though, since you need to zoom in to make the the map show up on the menu.
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![Another One Map and Radar [1.2]](/img/202205/s/1653689759_2.jpg)
![Another One Map and Radar [1.2]](/img/202205/s/1653689759_3.jpg)
![Another One Map and Radar [1.2]](/img/202205/s/1653689759_4.jpg)
![Another One Map and Radar [1.2]](/img/202205/s/1653689759_5.jpg)
![Another One Map and Radar [1.2]](/img/202205/s/1653689759_6.jpg)