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描述
HD Weapon Pack for The Lost & Damned
Grenade Launcher now detonates on impact
Sawed off shotgun uses buckshot instead of birdshot with slightly increased range and damage
updated 5/8/21
benelli m4 shotgun retextured
updated 5/5/21
added mip maps to all prop weapons
added cutscene sweeper model
removed shell casing from grenade round
updated 5/1/21
mip maps added(makes weapons look less fuzzy from a distance)
updated 4/29/21 prop weapons for gun van added
UPDATED 3/12/21
specular maps added to weapons
Grenade Launcher now detonates on impact
Sawed off shotgun uses buckshot instead of birdshot with slightly increased range and damage
updated 5/8/21
benelli m4 shotgun retextured
updated 5/5/21
added mip maps to all prop weapons
added cutscene sweeper model
removed shell casing from grenade round
updated 5/1/21
mip maps added(makes weapons look less fuzzy from a distance)
updated 4/29/21 prop weapons for gun van added
UPDATED 3/12/21
specular maps added to weapons
评论
目前已发表了 21 条评论。
05/07/2022 15:36
Use open4 for this.
Open the file containing the desired models, then click on the model you need and press ctrl+s and save the model with openFormats. Then go to the folder where you saved the model, find the textures there, change them. Then go back to open4, press "option / import openformats" and select the previously saved model
Lenol doesn't lock models so you shouldn't have any problems.
The Deagle does not appear in any of the cutscenes. The game does not even have such a model, so there is nothing to replace here.
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Quote: MMMMIKE
@Lenol03 If I could make another request, could you scale the textures down for these packs? I've reduced most of the really large textures by half in my game and it looks totally fine but I don't know how to edit embedded textures in props and cutscene models. The gunshop makes textures in the game go weird and I tried adding the commandline prompts you mentioned on a different page but it didn't work. I'm on complete edition btw.
Use open4 for this.
Open the file containing the desired models, then click on the model you need and press ctrl+s and save the model with openFormats. Then go to the folder where you saved the model, find the textures there, change them. Then go back to open4, press "option / import openformats" and select the previously saved model
Lenol doesn't lock models so you shouldn't have any problems.
Quote: MMMMIKE
Hi, I love all three of the weapon packs you've made, especially how you've included prop models and cutscene models. Could you please update this pack to include a cutscene model for the deagle? It's the only thing missing from this pack. Thanks.
The Deagle does not appear in any of the cutscenes. The game does not even have such a model, so there is nothing to replace here.
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04/10/2022 04:16
@Lenol03 If I could make another request, could you scale the textures down for these packs? I've reduced most of the really large textures by half in my game and it looks totally fine but I don't know how to edit embedded textures in props and cutscene models. The gunshop makes textures in the game go weird and I tried adding the commandline prompts you mentioned on a different page but it didn't work. I'm on complete edition btw.
引用 | 回复
@Lenol03 If I could make another request, could you scale the textures down for these packs? I've reduced most of the really large textures by half in my game and it looks totally fine but I don't know how to edit embedded textures in props and cutscene models. The gunshop makes textures in the game go weird and I tried adding the commandline prompts you mentioned on a different page but it didn't work. I'm on complete edition btw.
引用 | 回复

