San Andreas / Mod / DYOM - Design your own Mission

X-Men after dark Phoenix. Part II Dyom



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描述

After the first part, I decided to do the second. Since I am not a pro in modding, not a pro in the envelope of weapons or skins, please do not judge my work too harshly. I found most of the skins and mods on the Internet, I adjusted some myself.

In short, this is a diom mission for ordinary Marvel fans who have nothing to do and just want to chop in GTA. There are 12 missions. The second part has a lot more marvel characters and almost all characters have superpowers. There are more action.

The screenshots do not show all the heroes of the story, because I do not want to spoil.

From the cleo folder, throw everything into the cleo folder.
From the data folder, everything into the data folder.
From the gta3 folder add with replacement to your gta3.img
from the dyom folder, everything to your dyom folder

I don't know what dyom you use and that's why I threw in the dyom I did the missions with for sure.

Controls:

Key "1" for laser(Mous movements to guide the laser)
Key "2" for laser bei crouching
Key "4" for laserstrike
"Tab"+"H" for megablast

I hope you will enjoy the game!

目前已发表了 12 条评论。

03/18/2025 22:58

@X-Men Storyteller okay

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03/04/2025 10:41

@Chris pop Check your messages, I sent you my email

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02/28/2025 23:10

@X-Men Storyteller okay where can i send u the models

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02/26/2025 10:07

@Chris pop
Hi, Yes I do. But I warn you, I'm not the best converter, maybe the skins will be crooked

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02/23/2025 22:38

Do you also make skins cause I have xmen skin models you can use to make skins for GTA SA

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02/20/2025 17:31

@X-Men Storyteller okay

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02/20/2025 14:12

@Chris pop
There are new skins too. Just play the missions and you will see

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02/20/2025 12:29

Is the skins here different from the part one?

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02/18/2025 15:48

@Chris pop If you have downloaded the file for the missions "X-Men after dark Phoenix. Part II Dyom", there you will find the gta3 folder, Search there for the "mkq2.ifp"


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02/17/2025 23:22

@X-Men Storyteller I understand it but where can I get the mkq2.ifp file from?

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02/17/2025 22:37

@Chris pop
The "throwObj__Laser.cs", "Staying_Cyclops_Laser.cs", "MegaBlast.cs", "Croughing_Cyclops_Laser.cs" files in the Cleo folder are single scripts, and each is separately responsible for the individual Cyclops powers. You can use them in your games individually. Only for "MegaBlast.cs" you need to add a new animation "mkq2.ifp" to gta3.img.

Or did I misunderstand your request?

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02/16/2025 21:27

Can u please make a stand alone cyclops power mod

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