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SA_DirectX 3.0 - Interiors bug fix (Timecyc)



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描述

Before downloading this fix. You must know that you need to have the Official SA_DirectX 3.0.
I have edited the original timecyc of SA_DirectX 3.0 in order to fix the bug of the interiors. This edit preserves intact the graphic properties of the timecyc that Makarus made for SA_DirectX 3.0. The only change I made is related to the environment properties, in the "FOG" section. I have cloned this fix in all cycles and climates of the game.
Apparently not everyone has this problem, but people who use mods that increase the drawing distance know that this bug exists and it is very annoying. This fix will be very useful for them.

➣ Credits to Makarus (creator of SA_DirectX 3.0)

目前已发表了 13 条评论。

03/27/2025 23:32



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11/09/2024 10:22

It works thank you so much!

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05/03/2024 02:48

What? Good!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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02/21/2024 06:52

@Inari Lu Have you seen the private message i sent you?

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02/20/2024 01:18

@Tiopk
Thanks for the support!

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02/18/2024 20:18

@Inari Lu Hi! Thank you for this fix. Now i can setup Project 2dfx draw distance settings properly.

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01/26/2024 17:05



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01/26/2024 06:20

 Quote: TUVERGON

Años eran pa k arreglen ese bug ta que te pasaste mano
@TUVERGON

Gracias bro! Realmente no era nada difícil de arreglar, no entiendo por qué nadie lo había hecho antes. Es un problema muy común cuando el TImecyc tiene los valores en el FOG muy altos.

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01/26/2024 01:41

Años eran pa k arreglen ese bug ta que te pasaste mano

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01/26/2024 00:38



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01/25/2024 20:14



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