Vice City / Mod / Mod

LocalDentVC 0.1.4 - Dynamic Vehicle Deformation


  • benzodm | 上传者: benzodm
  • 09/10/2026 (最后更新: 09/15/2026)
  • 1536 下载量

评分:

请先登录。


收藏夹:

下载
387.08Kb
病毒扫描结果: 0%
查看病毒扫描报告

视频

尚未添加任何视频。
你需要先登录才能为该 Mod 添加视频。

描述

Dynamic vehicle deformation for classic GTA Vice City, ported from LocalDent 0.6.3 for San Andreas. This is the first working VC build for in-game testing.

New in 0.1.4: longer component retention.

The collision model in VC, in general, is much simpler than SA, and vehicle models are low-poly, so the deformation is not that great.

LocalDent adds localized body dents, folding hoods, and trunk lids to cars. The purpose is to add vanilla-friendly deformation to a rock-solid car body.

Implemented features
- Local dents based on the actual collision point, direction, and impulse. Strength uses impulse divided by mass, rather than speed remaining after impact.
- Independent geometry for damaged player cars and nearby NPC cars.
- Folding horizontal bonnets and boot lids.
- Bonnet and boot follow the deformed body; lighting normals follow the crease.
- Side-specific rear lamp damage through VC's stock lamp states.
- Accumulated damage with a displacement cap.
- F7 restores the player's car geometry.

The experimental collision compression from SA 0.6.3 has not been ported yet. After a severe dent, an invisible collision boundary can still extend beyond the visible body.

Stock VC automobiles are the target. Bikes, boats, and other vehicle classes are skipped.

Replacement models and custom vehicle renderers need separate testing.

You can edit `LocalDentVC.ini` with the game closed. `Strength` controls dent intensity,`PanelCreaseRandomness` controls crease variation, `AffectNPCs` enables NPC processing, and `NPCRange` sets its radius. `RearDamage=0` disables additional rear lamp damage.

ASI loader is required. Widescreen Fix from ThirteenAG is recommended, and it already has an ASI loader.

Installation:
Copy the LocalDentVC.asi and LocalDentVC.ini files to the folder containing gta-vc.exe;
No additional CLEO script is required.

ATTENTION: This mod was created entirely by ChatGPT 6 Astra. All I did was ask for what I wanted out of curiosity, and it did all the work. I did not expect it to work, but it works perfectly fine. The port from SA was also made entirely in ChatGPT

目前已发表了 3 条评论。

rbsklMod 作者徽章
Kingpin
32
个人资料
09/26/2026 14:30

Can you try to make it compatible with MVL?

引用 | 回复 | (0)
benzodm精选 Mod 作者徽章
Heist Specialist
3
个人资料
09/11/2026 12:43

 Quote: STEVE2010KZ

Great bro! Is it possible for GTA 3?

i'll try to convert it the same way. Probably this evening

引用 | 回复 | (0)
09/11/2026 07:41

Great bro! Is it possible for GTA 3?

引用 | 回复 | (0)